Sea Battle
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Sea Battle
by Sophia📋 Game Profile
Title: Sea BattleGenre: Strategy / Board Game / Logic PuzzleArt Style: Clean Cartoon / 2D Flat DesignControls: Mouse Click / TouchPlatform: HTML5 (Web / Mobile), Single Player vs AIDifficulty: Medium Strategy, Medium Luck
📖 Game Description
Deploy: Secretly position your fleet, including the massive Aircraft Carrier (5 cells), Battleship (4), Cruiser (3), Destroyer (2), and Submarine (1).Hunt: Blindly guess the location of the enemy fleet by firing cannons (tapping cells) to detect and sink all enemy vessels.
⚔️ Gameplay Mechanics
Deployment Phase: You can choose "Manual" or "Random" deployment. Ships can be placed horizontally or vertically but cannot overlap. Tactical Tip: Avoid clustering your ships. If the enemy finds one, a cluster makes it easy for them to chain hits on your other ships.Battle Phase: Miss: A water splash/ripple appears. The spot is safe.Hit: An explosion/fire appears. You have damaged a ship segment. You should immediately target the adjacent cells.Sunk: When all segments of a ship are hit, it sinks. (Often, the game will auto-mark surrounding cells as empty, as ships usually cannot touch).Turn-Based: You and the AI take turns firing.Feedback System: Combo Turn: In many versions, scoring a "Hit" grants you a bonus turn, allowing you to keep firing until you miss.
💡 Strategy & Guide
The Checkerboard Method: Don't fire randomly. Imagine the grid is a chess board. Early on, only fire at "white squares." Since the smallest ship usually takes up 2 spaces, this spacing ensures you cover the maximum area with the fewest shots.Switch Modes on Hit: The moment you score a "Hit," stop random searching. Switch to "Target Mode": fire Above, Below, Left, and Right. Once you determine the ship's orientation (e.g., horizontal), follow the line until it sinks.Probability Gaps: If you are looking for the last 4-cell Battleship, but the map only has scattered 1 or 2-cell gaps left, don't waste ammo there. Only target open areas that are large enough to fit a 4-cell ship.Anti-Psychology: AI (and humans) often check the center or corners first. Try placing your ships in awkward, off-center positions, or isolate your smallest submarine in a random spot away from the main fleet.
🏆 Editor's Recommendation
Classic Psychological Warfare: Even against AI, the mind game exists. There is immense satisfaction in watching the enemy bomb empty waters while you methodically dismantle their fleet.Pure Strategic Experience: No pay-to-win items, no complex skill trees. This is a raw test of logic. It teaches you how to make optimal decisions with incomplete information (Risk Management).The Perfect "Time-Filler": It requires no sound, no reflex speed, and can be paused anytime. Whether between meetings or waiting in line, it is an elegant way to kill time.
