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Brawl Hero Beginner Guide

November 28, 202519

Applicable link: https://gameres.netgamex.com/h5game/brawl-hero/index.html

1. Basic Controls: Learn to Move First, Then Learn to Stop

游戏教程.png

When you enter the game, you will see the tutorial screen:

  • A virtual joystick at the bottom

  • A yellow arrow in the center telling you to move upward and pass through the gate to the next area

There are only two core points:

  1. Hold the joystick → your character moves

  2. Release the joystick → your character stops and auto-attacks

This means you only need to handle movement. Aiming and shooting are done for you automatically.

2. You Only Shoot When Staying Still: Stopping = Damage Output

战斗.png

The second tutorial image tells you:

“Release the joystick — Stand still to shoot at enemies.”

In simple words:
Don’t run around all the time. If you want to deal damage, you must stop moving.

Many beginners panic and run everywhere. The result:

  • You barely shoot anything

  • Enemies keep pushing toward you

  • Eventually you get surrounded and die

The correct pattern is:

Move to dodge → find a safe spot → release the joystick → auto-attack → move again when enemies get close

Once you get used to “move a bit → stop a bit,” the difficulty drops dramatically.

3. Movement Strategy: Don’t Stand in the Center; Let Enemies Come from One Direction

攻击躲避.png

From your screenshot, you can see:

  • A green grid map

  • Water pits, walls, lava blocks, etc.

  • Cactus shooters, charge-type monsters, etc.

The recommended playstyle:

1) Fight near the edges, not the center

Standing in the middle =
Enemies coming from all directions + harder bullet reading = easiest way to die.

Fighting near walls lets you:

  • Limit enemy approach to 1–2 directions

  • Read their attack angles better

  • Retreat safely when needed

2) Use terrain to “block” enemies

Water pits, walls, and gaps all block monsters:

  • Stand behind terrain

  • Monsters must walk around

  • You get extra time to stop and fire safely

Narrow corridors or U-shaped walls are especially effective.

3) Kill fast-moving enemies first

Priority:

  1. Charging/close-range attackers (most dangerous)

  2. Ranged shooters

  3. Slow tank monsters

4. Levels and EXP Bar: Don’t Forget to Go Back and Pick Up EXP

等级.png

The purple bar on the top right is your EXP bar.

  • Monsters drop yellow crystals

  • Walk over them to absorb EXP

  • When the bar fills → level up → select a new skill

Tip:
After clearing a wave, go around and pick up all EXP before moving on.

Leveling faster means forming your build sooner → the later stages become much easier.

5. Which Skills to Pick? A Safe “3-Step Plan” for Beginners

等级提升强化技能.png

After reaching Level 2, you’ll see options like:

  • Attack Up

  • Side Shot

  • Wall Bounce

Skill choices greatly influence difficulty later.

Step 1: Always take “Attack Up” first

Reason:

  • Low damage = cannot kill

  • Cannot kill = enemies pile up

  • Piled-up enemies = guaranteed death

Beginners should pick Attack Up 1–2 times if possible.

Step 2: Add coverage tools (Side Shot, Multi-shot, Piercing)

Side Shot is excellent in mid-game:

  • Shoots left and right simultaneously

  • Clears side enemies while focusing forward

  • Works very well when enemies start swarming

If you see Multi-shot, Spread Shot, Piercing later, follow this logic:

After securing basic damage → pick multi-direction / multi-projectile → ignore fancy effects for now

Step 3: Wall Bounce is map-dependent

Wall Bounce is strong on maps with:

  • Corridors

  • Tight corners

  • Heavy obstacles

But still, only pick it after your damage is stable.

6. Game Flow: Play by Stages (Beginner-Friendly)

You can divide a full run into three simple phases:

Early Game (Lv. 1–5): You must fix “damage output” first

  • Pick Attack Up

  • Pick Attack Speed / Range / Projectile Speed

  • Goal: kill small enemies in 2–3 hits

Mid Game (Lv. 6–10): Start improving “crowd control”

  • Multi-shot

  • Side Shot

  • Piercing

  • Spread Shot

As long as your bullets can hit more enemies, you’ll quickly stabilize.

Late Game (Lv. 10+): Pick whatever feels fun

Because by now:

  • You deal enough damage

  • Your range and coverage are good

  • You won’t easily die unless reckless

So feel free to choose:

  • Critical

  • Explosion

  • Bounce

  • Freeze

  • Any special effect you enjoy

7. Five Beginner Mistakes (Avoid These and You Will Survive Much Longer)

  1. Running nonstop → no damage → enemies accumulate → instant death

    • Correct: move → stop & shoot → move → stop & shoot

  2. Ignoring Attack Up and choosing only flashy skills

    • Cool effects are useless without basic damage

  3. Standing in the center of the map

    • Center = the most dangerous place

  4. Panicking when enemies swarm, refusing to stay near walls

    • Edges + terrain make dodging easier

  5. Ignoring enemy types

    • Chargers = top priority

    • Ranged = dodge diagonally

    • Tanks = kill last

8. A Beginner-Friendly “Universal Build” (Copy This and You Win)

If you don’t want to think too much, use this set:

Early:

  • Attack Up

  • Attack Speed

  • Range

  • Projectile Speed

Mid:

  • Side Shot

  • Multi-shot

  • Piercing

  • Spread Shot

Late (optional, pick what you like):

  • Critical

  • Explosion

  • Bounce Shot

  • Freeze

This build is stable, strong, and extremely forgiving.