"Sea Battle" 10-Year Veteran Exclusive Win Rate Guide: From Basics to Psychological Warfare
by AutumnGame Type: Puzzle Strategy / Classic Board Game / Browser Games
Core Meta: Checkerboard Math Model + Reverse Psychology
It’s Not Guessing, It’s Math
Chapter 1: Defense — How to Create a Formation That Makes Opponents Rage
Veteran Tip: Don't do it! Once an opponent gets a lucky hit on one square, they will naturally bomb the surrounding area. If you stack ships, they’ll realize, "Wait, I just sank one, why is there another hit right next to it?" You’ll get wiped out instantly. The Strategy: Keep your distance. Leave at least one empty tile between every ship. This prevents the enemy from finding your second ship through blind luck after sinking the first one.
Pro Mindset: Any decent player will sweep the edges first (The C4-C7 principle) to clear the easy spots. Recommended Formation: Try to place ships in positions that are neither hugging the edge nor dead center. Think of it like a scattered "star field." Even your smallest ship, the Destroyer (2 grids), shouldn't be shoved in a corner—it’s often your last hope for a comeback.

Chapter 2: Offense — Stop Clicking Randomly! Master the "Checkerboard Search"
1. What is the "Checkerboard Strategy"?
Combat Trick: When you haven't found a ship yet, only attack the "White Squares" (skip every other tile). The Logic (Pay Attention): The smallest ship in the game takes up 2 tiles. If you stick to the checkerboard pattern and only hit every other square, no matter how the opponent hides that ship, it must occupy at least one "white square." You will never miss a ship, but your search efficiency effectively doubles!
2. Avoid "Carpet Bombing"

Chapter 3: The Hunt — You Got a Hit, Now What?
Key Point: Once you get a second hit in a specific direction (e.g., Up), congratulations, you have locked in the ship's Axis (it's vertical). Now, just keep bombing along that line until it sinks.
Chapter 4: The Endgame — Using "Probability of Exclusion"
Veteran Tip: At this point, you can completely ignore any gap on the board that has less than 5 consecutive empty spaces! Don't waste ammo on small gaps where the ship literally cannot fit. Even if it's empty, the Carrier can't be there. Application: This is super useful when hunting the final Destroyer (2 grids). Only target spots big enough to hold it.
Vs. Computer (Valentino, etc.): AI logic is usually rigid, and their placement is random. Stick to the Checkerboard Strategy and you will win. Vs. Real Players: Everyone has habits. If you notice an opponent likes hiding ships in corners, they will likely do it again in the next round. That’s called "habitual gaming psychology."
Summary: Mindset Wins Games
Spread Out: Don't let them wipe your fleet in one go. Jump Around: Only hit "white squares" to double efficiency. Be Aggressive: Once you find a line, don't let go until it sinks. Do The Math: In the endgame, don't shoot where ships can't fit.
