Back to Blog

Embracing the Jank: Why I Can't Stop Playing "Carnado: Stunt Car"

January 9, 2026 106

It’s Wednesday, 2 PM. I have a pile of emails needing replies, and my Slack status says "In a Meeting." But I’m not in a meeting. Right now, I’m staring at my monitor, sweating bullets, trying to figure out how to launch a virtual car through a giant, zero-gravity floating ring without letting gravity make a fool of me for the 30th time.

Why I Can't Stop Playing Carnado Stunt Car illustration1.avif

I stumbled upon this game called Carnado: Stunt Car on NetGameX.

I clicked it because the name sounded like a Syfy channel movie. You know, like Sharknado, but with cars? I thought, "I’ll just spend five minutes on this, just to reset my brain."

Sometimes, I just want to turn my brain off. I want a game that is as simple and easy to consume as a bag of Cheetos.

And Carnado Stunt Car is exactly that kind of game.

The premise is simple: you drive a car. There are stunts. There are obstacles that seem to have a personal vendetta against me. My goal is to survive long enough to reach the finish line without turning my vehicle into a piece of abstract art.

Why I Can't Stop Playing Carnado Stunt Car illustration2.avif

So, why can't I stop playing?

Carnado's real ace in the hole isn't high-fidelity graphics or a Hans Zimmer score; it’s the absolute, unhinged chaos generated by the physics engine.

It feels amazing. Remember being a kid and purposely throwing a Hot Wheels car down the stairs just to see what would happen? That is exactly the energy this game radiates. It is broken in a beautiful, glorious way.

One second, you feel like you're in The Fast and the Furious, drifting perfectly around a curve. The next? You hit some weird polygon, and the car launches into the stratosphere like a ragdoll, spinning like a figure skater on caffeine.

Why I Can't Stop Playing Carnado Stunt Car illustration5.avif

In a serious simulation like Need for Speed, I would definitely throw my controller.

But here? I’m grinning from ear to ear. It embraces the "jankiness" and cleverly turns it into a feature rather than a bug.

The best part is, it’s a browser game. No Steam installation, no "DirectX update," and no login screen asking for your mother’s maiden name. Just click the link on NetGameX, and you’re good to go.